Celeste Developer’s Next Game Earthblade Delayed Out Of This Year

Celeste developer Extremely Ok Game has announced that its next game, Earthblade, will not be released in 2024.

“More on the process in the following paragraphs, but first we need to face the music: This game ain’t coming out in 2024,” director Maddy Thorson said in an update. “We had hoped to be announcing a firm release date around now, but it just isn’t in the cards.”

Thorson assured that development is still going smoothly. The studio also revealed that it had hired veteran indie developer Kyle Pulver, who has released games such as Bonesaw and Everyone Loves Active 2.

Earthblade was announced back in 2021 and it’s billed as an “exploration action” game with lush pixel art, seamless exploration, and challenging combat. The game follows Nevoa, an enigmatic child who is returning to to a ruined Earth where players must travel the remnants of the planet, piecing together its history while encountering friends and foes alike.

So far, Earthblade has only been confirmed for a PC release via Steam. However, Celeste was put on multiple platforms, so it’s likely that Earthblade will eventually follow suit.

Embracer Group Doesn’t Plan To Buy New Studios Yet Following Mass Layoffs

After a period of layoffs, game cancellations, and studio closures, Embracer Group says its restructuring period is now over. This process began last year and lasted for nine months, but now that it’s over, don’t expect Embracer to start acquiring new studios anytime soon. During a recent investor call, CEO Lars Wingefors said that it was “way too early” to start talking about mergers and acquisitions again.

“We are ending the restructuring program now, end of March, and the Gearbox restructuring process has been part of that program,” Wingefors said (via Rock Paper Shotgun). “Now we are getting approached, I would say not quite daily, but on a weekly basis, by companies that would like to acquire certain assets within the group. And I’ve been very clear that they’re not for sale, because they’re a very important part for the group and for the shareholders of the group going forward.”

<div class="js-video-player-new av-video-player av-desktop-player av-video-on-demand is-vid-loading is-vid-noseek is-vid-show-controls " tabindex="0" data-id="1415942151" data-promo-id="0" data-user-has-ads="1" data-video="{"id":6462800,"title":"The%20Human%20Cost%20Of%20Layoffs%20%7C%20Spot%20On","lengthSeconds":699,"startTime":0,"autoplay":true,"share":{"linkUrl":"https://www.gamespot.com/videos/the-human-cost-of-layoffs-spot-on/2300-6462800/","embedUrl":"https://www.gamespot.com/videos/embed/6462800/","embedHtml":{"640":"nnnnnnnnnn","480":"nnnnnnnnnn"}},"device":"other","isDevice":false,"isLiveStream":false,"videoType":"video-on-demand","countdownTime":0,"guid":"gs-2300-6462800","ageGateCookieName":"videoAgeGateBirthday","watchedCookieName":"watchedVideoIds","watchedCookieDays":1,"postPlayMax":100,"adCall":{"host":"http://pubads.g.doubleclick.net/gampad/ads?","params":{"iu":"/5441/vaw-gamespot/desktop/gamespot.com","impl":"s","gdfp_req":1,"env":"vp","output":"xml_vmap1","unviewed_position_start":1,"url":"[referrer_url]","correlator":"[timestamp]","description_url":"[description_url]","cmsid":2566084,"vid":6462800,"pp":"vpaid_js"},"custParams":{"ptype":"news_article","cid":"gs-1100-6522266","con":"pc,playstation-5,playstation-4,xbox-series-x,xbox-one,nintendo-switch","embed":"autoplay","category":"games","partner":"desktop/gamespot.com","vid":6462800},"soundBasedSize":{"normal":"640×480","muted":"640×483","none":"640×480"},"daiSsbUrl":"https://dai.google.com/ondemand/hls/content/2572465/vid/6462800/master.m3u8","daiMidRollHost":2500176},"uvpHi5Ima":"https://s0.2mdn.net/instream/html5/ima3.js","cuePoints":null,"uvpc":"","partner":"gamespot","adPartner":"desktop/gamespot.com","desktopAdPartner":"desktop%2Fgamespot.com","mobileAdPartner":"mobile_web%2Fgamespot.com_mobile","mapp":"gamespot","cms":"pi","seekablePlaybacks":["html5","uvpjs"],"tracking":[{"name":"SiteCatalyst","category":"qos","enabled":true,"params":[{"name":"charSet","value":"UTF-8"},{"name":"currencyCode","value":"USD"},{"name":"siteType","value":"responsive web"},{"name":"trackingServer","value":"saa.gamespot.com"},{"name":"visitorNamespace","value":"cbsinteractive"},{"name":"heartbeatTrackingServer","value":"newimagitasinc.hb.omtrdc.net"},{"name":"heartbeatVisitorMarketingCloudOrgId","value":"3C66570E5FE1A4AB0A495FFC@AdobeOrg"},{"name":"partnerID","value":"gamespot"},{"name":"siteCode","value":"gamespot"},{"name":"brand","value":"gamespot"},{"name":"account","value":"cbsigamespotsite"},{"name":"edition","value":"us"}]},{"name":"ComScore_ss","category":"qos","enabled":true,"params":[{"name":"c2","value":"31824268"},{"name":"publishersSecret","value":"2cb08ca4d095dd734a374dff8422c2e5"},{"name":"c3","value":""},{"name":"partnerID","value":"gamespot"},{"name":"c4","value":"gamespot"}]},{"name":"NielsenTracking","category":"tracking","enabled":true,"params":[{"name":"host","value":"https://secure-us.imrworldwide.com/cgi-bin/m?"},{"name":"scCI","value":"us-200330"},{"name":"scC6","value":"vc,c01"}]},{"name":"MuxQOSPluginJS","category":"qos","enabled":true,"params":[{"name":"propertyKey","value":"b7d6e48b7461a61cb6e863a62"}]}],"trackingAccount":"cbsigamespotsite","trackingSiteCode":"gs","trackingPrimaryId":"cbsigamespotsite","videoAssetSource":"GameSpot","uvpjsHostname":"//www.gamespot.com","siteType":"responsive web","startMuted":false,"screenMediumThumb":"https://www.gamespot.com/a/uploads/screen_medium/1574/15746725/4216227-spoton_s1ep020_bungielayoffsdestiny2finalshape_20231103v2.jpg","videoStreams":{"adaptive_stream":"https://cdn.jwplayer.com/manifests/OuopkaIh.m3u8"},"userId":0,"premium":false,"datePublished":1699045200,"videoAdPartner":"desktop%2Fgamespot.com","videoAdMobilePartner":"mobile_web%2Fgamespot.com_mobile"}” data-non-iframe-embed=”1″ data-jw-context-name=”gamespot” data-jw-media-id=”OuopkaIh” data-jw-player-url=”https://cdn.jwplayer.com/libraries/VXc5h4Tf.js” data-jw-video-token data-has-youtube data-youtube-icon-path=”https://www.gamespot.com/a/bundles/phoenixsite/images/core/loose/icn-youtube-30×30.png” readability=”7.8910505836576″>

You need a javascript enabled browser to watch videos.

Click To Unmute

Want us to remember this setting for all your devices?

Sign up or Sign in now!

Please use a html5 video capable browser to watch videos.

This video has an invalid file format.

Sorry, but you can’t access this content!

Please enter your date of birth to view this video

By clicking ‘enter’, you agree to GameSpot’s

Terms of Use and
Privacy Policy

Now Playing: The Human Cost Of Layoffs | Spot On

Wingefors added that the companies Embracer sold had a “negative cashflow” and separating from them has made the company “cashflow generative”. Embracer won’t be going on a buying spree again for a while, as Wingefors added that the company will instead be focusing on increasing profitability by making “better products and games” using its available assets, IPS, and studios. “I think it’s way too early to start talking about restarting the merger and acquisitions engines again,” Wingefors said.

Since last year, there have been major changes at Embracer as Saints Row developer Volition and TimeSplitters studio Free Radical were closed, 29 games were canceled, and 1,400 people were laid off in six months. Recently, Saber Interactive divested itself of Embracer Group and Take-Two Interactive purchased Gearbox Entertainment from the company for $460 million.

All of these cuts and sales were partly made due to a major deal falling through, which was later revealed to be a pact with Saudi Arabia’s Savvy Games reportedly valued at $2 billion.

Baldur’s Gate Dev Talks Appeal Of AI But Not As A Replacement For Human Developers

One of the most talked-about issues in gaming in recent times has been around the rise of artificial intelligence systems and how they may be further incorporated into gaming in the future. Larian Studios boss Swen Vincke has now weighed in with his thoughts. Speaking to Eurogamer, Vincke said Larian does not see AI as a “replacement for developers.”

But deployed the right way, AI could allow Larian to “do more stuff.” As an example, if an NPC in a game had just one line of dialogue, that might be a place for AI to step in to do the work.

“There’s not a lot of creative accomplishment to be had by putting the camera on a singular NPC that only has a couple of notes–I’m very happy for AI to handle that,” he said. “We’re not going to do that for the very complicated scenes because there, the artistry is going to shine through. So there’s uses for it.”

AI could also play a role in augmenting “reactivity and dialogues” in games if the AI systems become more advanced over time.

“So you would, for instance, have writers and a scripter and cinematic designer, and everybody that goes with it, you would have them make their entire scene, and then you would augment some reactivity into it, to things that you’ve done before,” he said. “So it is about, for instance, let’s say it’s a guard talking about a murderer that is free in the city. We don’t have to foresee all of the possible people that you could have killed in the NPC[‘s lines], but they could be talking about that, right? And say if it’s like multiple people, they could say, ‘Oh my god!’ and it’s like, literally a serial killer.”

Vincke said he thinks players would respond positively to something like this. Overall, Vincke said he sees AI as an “additional tool” that a developer can use to layer on top of other things in a game. Larian is “doing experiments with that” currently, he said. But it’s still early days, and any experimentations in this department are “far from being usable.”

Larian is not alone in embracing the possibilities that AI could afford game developers. For its part, Electronic Arts is a big believer in AI and recently found that about 60% of its game development processes could be positively impacted by using AI. Microsoft is heavily invested in AI and has said AI will be baked into every product it makes going forward, including Xbox.

EA and Microsoft both implemented mass layoffs around the same time of announcing plans to push further into AI. The possibility that AI could replace human jobs is a major concern raised by many, and EA has been up front in saying AI will likely lead to significant job losses.

Larian is not making any Baldur’s Gate 3 DLC or Baldur’s Gate 4. Instead, the company is working on a totally new, non-D&D game that Vincke is excited to eventually talk about.

“Still familiar enough, but different. I mean, like: tone, style, way of doing it, are for us certainly new. And I think very appealing,” Vincke told Eurogamer. “I would love to talk about it already because I’m excited about it but I can’t say more. But it’s new in that sense.”

The Witcher 4 Has More Than 400 People Working On It, Full Production Begins This Year

Development on the The Witcher 4–codenamed Polaris–has taken another step forward, as CD Projekt Red revealed that it has 403 employees working on it. Earlier this year, joint CEO Adam Badowski had mentioned how he was aiming to have “around 400” people on the next mainline Witcher game. This is roughly two-thirds of CDPR’s workforce, and according to joint CEO Michal Nowakowski (via VGC), this will allow the production phase of the game to begin later this year.

CD Projekt Red development teams engaged in ongoing projects.

Early in the development of Polaris, Nowakowski mentioned how the game had just 17 people working on it as most of the staff had been reorganized and sent to work on other projects following the release of Cyberpunk 2077’s Phantom Liberty expansion. Cyberpunk 2077 still has 17 people providing support, while other projects like Orion, Sirius, and Hadar have 47, 37, and 20 people working on them, respectively. As of February 29, 2024, CDPR has 627 developers assigned to several games, services, and other projects.

Polaris is the fourth main Witcher game and will be the start of a new trilogy in the series. The first Witcher game is also getting a remake and CDPR is aiming to modernize it while also removing some of its more dated elements. During the development of Phantom Liberty, CDPR implemented an organizational overhaul. The company has aimed to create more open lines of communication and set up flexible teams that can quickly respond to any issues during the production of a game.

Halo And COD Support Dev Lays Off 25 People, Citing “Unprecedented Challenges”

Certain Affinity, an independent game developer known for assisting on mega-franchises like Call of Duty and Halo, has laid off a significant number of workers in just the latest example of mass layoffs in the video game industry.

In a blog post, CEO Max Hoberman said the video game industry has faced “unprecedented challenges” in the past 12 months, and Certain Affinity is not immune to those issues. In response, Certain Affinity is laying off 25 of its US-based workers. The majority of those impacted are on teams handling business operations, Hoberman said. Certain Affinity’s website said the company has about 250 employees, so 25 layoffs works out to around 10% of the company. That percentage might not be accurate given that Certain Affinity also operates in Canada, nor do we know when the website might have been updated last.

This was Certain Affinity’s first mass layoff in the company’s 17-year history. Explaining the cuts, Hoberman said the “most significant” element was the “industry-wide slowdown” of funding for the kind of work that Certain Affinity does, which includes co-development. Additionally, third-party investors are showing “reluctance” to fund games and game companies, and this has made it “exceptionally difficult to sign new work or secure other forms of funding.”

Affected staffers at Certain Affinity are getting severance pay and continuing benefits. Additionally, those being let go are having their vested stock awards made “portable” so affected staffers are still able to reap the rewards down the road.

“We have built an amazing culture where we all come together to support one another in times of need. We ask for your understanding and patience while we navigate this unprecedented event. Thank you,” Hoberman said.

Based in Austin, Texas, Certain Affinity has worked on huge franchises like Call of Duty, Halo, Mafia, Doom, World of Tanks, Hogwarts Legacy, and more. The studio has made its own games, too, including Age of Booty and Crimson Alliance. Looking ahead, Certain Affinity is making its own original FPS game, currently in the works under the codename Project Loro.

The company’s founder and CEO, Hoberman, was the multiplayer/online lead for the Halo series at Bungie before leaving to start Certain Affinity in 2006.

2024 has been another tough year for game developers, with a reported 8,000+ layoffs in the video game industry so far this year. Some are expecting the run of mass layoffs to continue. For more, check out GameSpot’s piece on video game industry layoffs and how we got here.

Dragon’s Dogma 2 Update Arrives On PC And PS5, Adding A Much-Requested Feature

Capcom is finally letting Dragon’s Dogma 2 players begin a brand-new game after previously starting an adventure, something that surprisingly wasn’t available when the action-RPG launched earlier this month. It’s one of the major focuses of an update that’s now available on PS5 and PC. The patch should arrive on Xbox Series X|S “in the next few days.”

Other notable tweaks to Dragon’s Dogma 2 as part of the official patch notes include being able to obtain a dwelling earlier in the game and new graphical options on PS5. For example, PlayStation players can now turn off motion blur as well as cap frame rate at 30fps in the options menu.

<div class="js-video-player-new av-video-player av-desktop-player av-video-on-demand is-vid-loading is-vid-noseek is-vid-show-controls " tabindex="0" data-id="245293784" data-promo-id="0" data-user-has-ads="1" data-video="{"id":6463679,"title":"Dragon%27s%20Dogma%202%20GameSpot%20Video%20Review","lengthSeconds":745,"startTime":0,"autoplay":true,"share":{"linkUrl":"https://www.gamespot.com/videos/dragons-dogma-2-gamespot-video-review/2300-6463679/","embedUrl":"https://www.gamespot.com/videos/embed/6463679/","embedHtml":{"640":"nnnnnnnnnn","480":"nnnnnnnnnn"}},"device":"other","isDevice":false,"isLiveStream":false,"videoType":"video-on-demand","countdownTime":0,"guid":"gs-2300-6463679","ageGateCookieName":"videoAgeGateBirthday","watchedCookieName":"watchedVideoIds","watchedCookieDays":1,"postPlayMax":100,"adCall":{"host":"http://pubads.g.doubleclick.net/gampad/ads?","params":{"iu":"/5441/vaw-gamespot/desktop/gamespot.com","impl":"s","gdfp_req":1,"env":"vp","output":"xml_vmap1","unviewed_position_start":1,"url":"[referrer_url]","correlator":"[timestamp]","description_url":"[description_url]","cmsid":2566084,"vid":6463679,"pp":"vpaid_js"},"custParams":{"ptype":"news_article","cid":"gs-1100-6522264","game":"dragons-dogma-2","genre":"action,role-playing","con":"playstation-5,pc,xbox-series-x","publisher":"capcom","embed":"autoplay","franchise":"dragons-dogma","category":"games","franchiseRoot":"dragons-dogma","partner":"desktop/gamespot.com","vid":6463679},"soundBasedSize":{"normal":"640×480","muted":"640×483","none":"640×480"},"daiSsbUrl":"https://dai.google.com/ondemand/hls/content/2572465/vid/6463679/master.m3u8","daiMidRollHost":2500176},"uvpHi5Ima":"https://s0.2mdn.net/instream/html5/ima3.js","cuePoints":"300, 600, 900","uvpc":"","partner":"gamespot","adPartner":"desktop/gamespot.com","desktopAdPartner":"desktop%2Fgamespot.com","mobileAdPartner":"mobile_web%2Fgamespot.com_mobile","mapp":"gamespot","cms":"pi","seekablePlaybacks":["html5","uvpjs"],"tracking":[{"name":"SiteCatalyst","category":"qos","enabled":true,"params":[{"name":"charSet","value":"UTF-8"},{"name":"currencyCode","value":"USD"},{"name":"siteType","value":"responsive web"},{"name":"trackingServer","value":"saa.gamespot.com"},{"name":"visitorNamespace","value":"cbsinteractive"},{"name":"heartbeatTrackingServer","value":"newimagitasinc.hb.omtrdc.net"},{"name":"heartbeatVisitorMarketingCloudOrgId","value":"3C66570E5FE1A4AB0A495FFC@AdobeOrg"},{"name":"partnerID","value":"gamespot"},{"name":"siteCode","value":"gamespot"},{"name":"brand","value":"gamespot"},{"name":"account","value":"cbsigamespotsite"},{"name":"edition","value":"us"}]},{"name":"ComScore_ss","category":"qos","enabled":true,"params":[{"name":"c2","value":"31824268"},{"name":"publishersSecret","value":"2cb08ca4d095dd734a374dff8422c2e5"},{"name":"c3","value":""},{"name":"partnerID","value":"gamespot"},{"name":"c4","value":"gamespot"}]},{"name":"NielsenTracking","category":"tracking","enabled":true,"params":[{"name":"host","value":"https://secure-us.imrworldwide.com/cgi-bin/m?"},{"name":"scCI","value":"us-200330"},{"name":"scC6","value":"vc,c01"}]},{"name":"MuxQOSPluginJS","category":"qos","enabled":true,"params":[{"name":"propertyKey","value":"b7d6e48b7461a61cb6e863a62"}]}],"trackingAccount":"cbsigamespotsite","trackingSiteCode":"gs","trackingPrimaryId":"cbsigamespotsite","videoAssetSource":"GameSpot","uvpjsHostname":"//www.gamespot.com","siteType":"responsive web","startMuted":false,"screenMediumThumb":"https://www.gamespot.com/a/uploads/screen_medium/1574/15746725/4276101-review_dragonsdogma2_site.jpg","videoStreams":{"adaptive_stream":"https://cdn.jwplayer.com/manifests/MWPiQ9lN.m3u8"},"userId":0,"premium":false,"datePublished":1710946800,"videoAdPartner":"desktop%2Fgamespot.com","videoAdMobilePartner":"mobile_web%2Fgamespot.com_mobile"}” data-non-iframe-embed=”1″ data-jw-context-name=”gamespot” data-jw-media-id=”MWPiQ9lN” data-jw-player-url=”https://cdn.jwplayer.com/libraries/VXc5h4Tf.js” data-jw-video-token data-has-youtube data-youtube-icon-path=”https://www.gamespot.com/a/bundles/phoenixsite/images/core/loose/icn-youtube-30×30.png” readability=”7.3137557959815″>

You need a javascript enabled browser to watch videos.

Click To Unmute

Want us to remember this setting for all your devices?

Sign up or Sign in now!

Please use a html5 video capable browser to watch videos.

This video has an invalid file format.

Sorry, but you can’t access this content!

Please enter your date of birth to view this video

By clicking ‘enter’, you agree to GameSpot’s

Terms of Use and
Privacy Policy

Now Playing: Dragon’s Dogma 2 GameSpot Video Review

Earlier this week, Capcom revealed that Dragon’s Dogma 2 would receive the critical new-game option that previously wasn’t available. This omission led to negative Steam user reviews, since people couldn’t even delete their save to start up a fresh playthrough.

Looking ahead, Capcom has plans for “improvements to frame rate” for Dragon’s Dogma 2. Another sore subject for players has been microtransactions, though there is already a Dragon’s Dogma 2 mod letting people circumvent them.

For more, check out 20 things to know before playing Dragon’s Dogma 2. Don’t forget to read GameSpot’s Dragon’s Dogma 2 review, either.

Full patch notes are below:

PlayStation 5 / Steam

  • Adding the option to start a new game when save data already exists.
  • Changing the number of “Art of Metamorphosis” items available at Pawn Guilds in the game to 99.
  • Making the quest that allows players to acquire their own dwelling (where they can save and rest) available earlier in the game.
  • Miscellaneous text display issues.
  • Miscellaneous bug fixes.

PlayStation 5

  • Adding the option* to switch Motion Blur on/off in Options.
  • Adding the option* to switch Ray Tracing on/off in Options.
  • Adding the option to set Frame Rate at Max 30fps in Options.

Steam

  • Improving quality when DLSS SUPER RESOLUTION is enabled.
  • Fixing an issue related to the display of models under some specific settings.

*These options won’t affect frame rate significantly. Improvements to frame rate are planned for future updates.

Updates to Xbox Series X|S are planned in the next few days.

Fanatical’s New Steam Deck Bundle Is Full Of Cyberpunk Therapy And Kingdom Management Games

A new bundle deal is available from Fanatical, and this one is specifically aimed at people who enjoy their gaming on the go. Each game in this collection is Steam Deck Verified, so you’ll be able to install them on your device–or an equivalent piece of hardware like the ROG Ally–and start gaming right away. No muss, no fuss, and there’s an interesting selection of titles to choose from below. You can mix and match titles for this bundle, with pricing starting at $5 for three games, $8 for five games, or $10 for seven games.

Fanatical Play-On-The-Go Spring Edition Bundle

  • Metal Mutation
  • Trash Sailors
  • Dig: Deep In Galaxies
  • Sheepo
  • Gearshifters
  • Battle Axe
  • Silent Rain
  • Yes, Your Grace
  • Garden In!
  • She and the Light Bearer
  • Bosorka
  • Fight’N Rage
  • Mind Scanners
  • Amid Evil
  • Ephemeral Tale
  • Relicta
  • Road to Ballhalla
  • Far: Lone Sails
  • Party Hard 2
  • A Juggler’s Tale
  • Boomerang Fu

There are some good games here that might have fallen under your radar when they were first released. For example, Mind Scanners is a retro-futuristic psychiatry simulation in which you diagnose the citizens of a dystopian metropolis. You have to manage your time and resources, operate a series of arcade-style devices as you administer treatments, and deal with some tough ethical dilemmas. The game is essentially Papers, Please mixed with cyberpunk themes, and it makes for a fun mobile experience.

Another highlight on this list is Yes, Your Grace, a kingdom-management RPG where you have to address the needs of your local peasants while dealing with intrigue in the royal court. Everyone wants help, but you can only do so much, and the wrong decision could plunge your kingdom into war.

For something different and less focused on diplomacy, there are some great action games to consider here. Wield magical weaponry in the boomer shooter Amid Evil, kick some butt in old-school 2D brawler Fight ‘N Rage, and take down noisy revelers in Party Hard 2. You can see the full list of games above, and for more deals, check out the Fanatical Prestige Bundle for AAA delights, Humble’s celebration of boomer shooters, and Woot’s month-long video game sale.

Disclosure: Fanatical and GameSpot are both owned by Fandom.

Make Sure To Swallow Your Drink Before Looking At These Bugged MLB The Show 24 Faces

The newly released MLB The Show 24 has turned into a horror show after its latest patch, with multiple players sporting warped and distorted faces. From features clipping through players’ caps to eyes bugging out from strangely squished faces, the frankly hilarious glitch has added some unintentional comedy to San Diego Studio’s baseball sim.

Only certain players seem to have been subjected to the facial glitches, which seem to squish a player’s features in to result in weak chins and strange bug eyes. Multiple players have posted screenshots on X, formerly Twitter, of the warped players appearing in their games.

The glitches aren’t just present on the field, but also when a player’s likeness is blown up on the scoreboard, resulting in some hilarious imagery.

San Diego Studios tweeted to let fans know it is aware of the issue, with a fix already in the works. It seems that the glitch was introduced with this week’s Update 3, along with a number of other bugs that aren’t quite as fun as the goofed-up graphics, with players on Reddit reporting game crashes and even loss of progress since the patch landed.

MLB The Show 24 released earlier in March, and has received mixed to positive reviews, with an aggregate score of 79 on Metacritic at the time of writing. GameSpot’s review scored the game a 7 out of 10, saying: “MLB The Show 24 delights with another season of Storylines: The Negro Leagues and continued on-field excellence, but some modes are still in desperate need of an overhaul.” User reviews have been somewhat less positive, with a number of ongoing server and technical issues plaguing the game, and especially its co-op mode, since launch.

Dead Cells Studio Teams With Other Indie Devs For The Triple-I Showcase

30+ independent studios are teaming up to put on a showcase for their games. Called the Triple-I Initiative, this April presentation will reveal what studios like Mega Crit Games (Slay the Spire), Red Hook Studios (Darkest Dungeon), Heart Machine (Hyper Light Drifter), and Evil Empire (Dead Cells) are working on next, among many others.

The initiative was kicked off by Evil Empire, which first approached many of the studios at last year’s Gamescom to pitch the concept. “The goal is to have a straight-to-the-point show packed with announcements as a collective of studios, to speak directly to players, the people who have been directly supporting us since day one,” Evil Empire COO Benjamin Laulan said in a press release. “The show will run for about 45 minutes, featuring news by the most successful and creative folks out there. No hosting segments, no advertisements, no sponsorships, no extra fluff, just games.”

At GDC, I caught up with Evil Empire marketing director Bérenger Dupré and some of the folks at these other studios to talk about the Triple-I Initiative. First and foremost, with the seemingly rising number of showcases every year, I wanted to know why these studios wanted to make another one instead of preparing material for an existing virtual presentation.

“We’ve been known for the moment for working only on the live ops of Dead Cells for the past five years and–spoiler alert–we are also working on new games, and we had to announce one of these games at some point, and timing-wise, we couldn’t have the leisure to attach this announcement to a showcase because it was not matching with the dates,” Dupré said.

“It also allows us to experiment with visibility and another way of breaking through because sometimes you break through because you’re in the right spot at the right time or your game looks nothing like another game or its mechanics are so hooky that you just get a kind of a nice flashpoint.” Red Hood co-founder Chris Bourassa added. “But you can’t rely on a flashpoint every time you ship and none of us want to be one-hit wonders. So how you reach people and how you sell your game has a lot to say about how successful your game is going to be.

“And some of it’s timing,” Red Hook’s other co-founder, Tyler Sigman, added. “There’s been times in the past where I’m like, ‘Oh, we would consider being part of another showcase.’ But the timing didn’t line up. The common denominator there is you’re ultimately not in control–someone else is going to determine whether [your trailer is shown] and what I liked about this is [it] lets us just make our own [showcase]. If we make our own, no one can force us to turn it off because we are controlling the power button. So that’s good too just because [of] that level of making the opportunity yourself rather than waiting for someone to give it to you.”

In addition to these reasons, Dupré said that it feels like the games that will be featured in the Triple-I Initiative rarely fit anywhere else. “At Gamescom in August, we started meeting some friends [to discuss how] we felt that we could create [a showcase] because when you look at the showcase season, you have the big first party showcases, you have awards, and you have the more niche showcases for [specifically] wholesome games or VR, but you don’t have [a showcase] for the in-between space.”

It’s a sentiment that easily ties back to the idea of “indie” games having a very loose definition in the industry. Some think that so long as a game isn’t tied to a publisher, it’s indie. Others think having a publisher is fine so long as your team and the scope of your game is small enough, but then the definition of “small enough” varies from person to person. Thus the idea of a “triple-I” game and the Triple-I Initiative is born. These are games that aren’t large enough and don’t have the financial backing to contend with Xbox, PlayStation, and Nintendo triple-A first-party titles but they’re a bit bigger in scope and more well-known than a lot of other studios that are considered indie.

“Since using letters seems to be the trend in the industry, we figured that adding a couple of Is to indie was a fair way to describe this new format,” Dupré said. “Also, triple-I just sounds cool.”

“I’m trying to think of when [the term triple-I] first started popping up, but it often gets attributed to some of our games for that reason because it’s like, ‘Well [we’re] not triple-A and double-A is kind of a weird [because] it undersells it because it’s still indie, but how indie?'” Sigman said. “And it’s not a spectrum where there’s a good and a bad side of that. It’s more like we identify in a certain way and I think that often our games get mentioned a lot together by either players or friends and so I think the smart thing that [Evil Empire] did was realizing, ‘Wait, we already kind of work together,’ [and] I think that’s really good and it doesn’t come at the expense of anyone. We all benefit from more heightened awareness of our type of games.”

“It’s not [meant to be] a gatekeeping thing,” Mega Crit Games co-founder Casey Yano added, clarifying that even the triple-I label has nuance to it. But the hope is that fans will tune into the Triple-I Initiative knowing they won’t see trailers for huge games driven by the latest graphics. These are smaller passion projects. “Maybe [it’s a game] made by somebody [who] broke off from a big studio and wanted to do something a little bit smaller scale, or something doing something more experimental without any red tape. We’re all different. It’s not like ‘This is a triple-I, this is not triple-I.'”

Regarding what players can expect to see, all of the studios are currently keeping things close to the chest, but I was told that I can expect to be wowed by some of the announcements. “At least ours is not a small thing,” Bourassa teased. “[Evil Empire] was pretty adamant that these trailers, whether it’s a world premiere or whatever the content is, need to be impactful and noteworthy. Yes, this is an evasive answer, but basically, there’s a standard in terms of the impact.”

The Triple-I Initiative will premiere on April 10 at 10 AM PT / 1 PM ET. You can watch it on YouTube and Twitch.

Get The Stellar PS5 Slim Spider-Man Bundle Deal Before It Expires This Weekend

The PS5 Slim Digital Edition hasn’t seen any notable discounts since arriving last year, making this an incredible offer. Along with the PS5 Slim Digital Edition console and a DualSense controller, you’re getting a digital copy of Marvel’s Spider-Man 2. Keep in mind that this version of PS5 can’t play discs, though you can add a disc drive at a later date by purchasing the $80 expansion.

The PS5 Slim Digital Edition bundle is out of stock at Amazon, so grab it at one of the other retailers below while you can.