New CoD Mode Turns Dead Enemies Into Your Worst Nightmare
Activision has announced more details on Call of Duty’s upcoming Season 3 update, and among the new additions is a mode called “Minefield.” In a blog post, Activision said fans can think of this like “multiplayer but with mines,” and it sounds like things can get pretty chaotic.
Available for the Kill Confirmed, Domination, and Hardpoint modes, Minefield employs those modes’ rules but with one key change. Every time you kill an enemy, a proximity mine is plunged onto the ground where the enemy player died.
The mine is immovable and is deadly to all enemy players. Activision said as the match progresses, these mines will combine to create a literal minefield that can “ramp up the action to a cacophony of chaos.” This sounds reminiscent of the Martyrdom perk from previous Call of Duty games where your character dropped a live grenade when they were killed.
Another mode heading to Modern Warfare III’s multiplayer is Escort. First seen within Call of Duty: Warzone, Escort has one team protecting a vehicle as it makes its way across a map. The opposing side is trying to stop that from happening. Both teams have unlimited respawns, and players switch sides in this round-based mode.
Finally, the fan-favorite Vortex playlist returns to Modern Warfare III during Season 3, featuring the supernatural-themed maps Airborne, Satan’s Quarry, Skidgrow, Sporeyard, and Tetanus. New for Season 3 is an Arcade Mode modifier, featuring “gameplay modifiers” that Activision said it will reveal later on. An event called Vortex Vir.Rus Mainframe is launching with this new playlist.
These modes and playlists will be available in Modern Warfare III sometime mid-season, so they won’t be there at launch come April 3. But Warzone brings back Rebirth Island that day, and Modern Warfare III adds the brand-new multiplayer maps 6 Star and Emergency.
For more, check out GameSpot’s rundown of everything coming to Call of Duty in the Season 3 update, including a bunch of 4/20-themed content.
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A Quiet Place: Day One’s New Trailer Is Coming Tomorrow
After several release date changes, A Quiet Place: Day One will finally be in theaters late next month. However, fans won’t have to wait that long for their next glimpse of the prequel film. Paramount has announced that the next trailer for Day One will premiere tomorrow, May 9. A teaser video accompanied that announcement on Instagram, which invited fans to “hear how it all began.”
Although this is the first film in the series not directed by John Krasinski, he did co-write the script with director Michael Sarnoski. This prequel also moves away from the Abbott family, who were featured in the first two movies. Instead, Lupita Nyong’o will play the new lead character, Sam, as she finds herself trapped in New York on the day the sightless aliens invade.
Stranger Things and The Fantastic Four’s Joseph Quinn co-stars as Eric, one of the first survivors that Sam meets after the rest of the human population in New York is slaughtered. Together, Sam and Eric realize that their only chance to get out of the city alive is to be as quiet as possible. But even under the best of circumstances, that’s going to be very difficult.
The only character confirmed to be returning from A Quiet Place Part II is Djimon Hounsou’s Henri, which means his survival in this particular story is assured. We can’t say the same thing for the other cast members, including Alex Wolff and Eliane Umuhire.
A Quiet Place: Day One will hit theaters on Friday, June 28.
MultiVersus Adds The Joker To Its Rogues Gallery Of Playable Characters
The return of MultiVersus is mere weeks away, and the team at Player First Games has begun teasing what’s new and improved in the platform fighter. Following a pair of blog posts detailing netcode improvements and combat adjustments, the first roster addition of the new era has been announced: The Joker is coming to MultiVersus, with Mark Hamill once again providing his voice.
The Clown Prince of Crime was revealed in a brief teaser posted to the official MultiVersus Twitter account, which shows Batman approaching his archnemesis while passing Bugs Bunny, Shaggy, and Arya Stark, who had all been defeated. Joker emerges from a cloud of billowing smoke, taunts Batman, and the teaser ends.
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A few snippets of gameplay for The Joker were then shared to the official MultiVersus Discord server, which show off the character’s standard emote and a flashy air combo. His info card was also unveiled, which lists a few of the moves in his repertoire:
- Crowbarred is a vertical crowbar swing that can be charged before the attack.
- Dirty Dealer is a projectile with one of three effects. Each effect cycles as the move is used.
- Blastoff is a rocket-launcher projectile that can be charged before firing.
Mark Hamill returning to the role of The Joker is notable, as at a FanExpo event in San Francisco last November, the actor said he would never assume the role of The Joker again, as he refused to reprise the role without Kevin Conroy as Batman. Conroy, who passed away in November 2022, does provide the voice for Batman in MultiVersus.
MultiVersus will launch as a free-to-play title on Xbox One, Xbox Series X|S, PlayStation 4, PlayStation 5, and PC on May 28.
Anya Taylor-Joy Explains How Her Dune: Part Two Cameo Happened
One of the big surprises in Dune: Part Two was the reveal that Anya Taylor-Joy had a small cameo role in the film as a future version of Alia Atreides, the unborn younger sister of Timothée Chalamet’s Paul Atreides. But getting that small scene together and keeping it a secret was no easy feat for Taylor-Joy. During a profile with Variety, Taylor-Joy revealed that the biggest obstacle that almost kept her out of the movie was her leading role in Furiosa: A Mad Max Saga.
Taylor-Joy also told Variety that she’s a big fan of Dune director Denis Villeneuve, but she was dismayed to learn that his sequel was filming at the same time as Furiosa.
“I skipped all the stages of grief and went straight to begging,” recalls Taylor-Joy. “I was like, ‘I can do this. I can be in Australia and Abu Dhabi at the same time.’ He wanted me to be part of the universe. We kept in touch. I just had this feeling that it wasn’t over.”
Although she attempted to keep tabs on Dune: Part Two’s production while shooting Furiosa, Taylor-Joy was told by her agents that the film had started shooting without her. It wasn’t until she was finished with Furiosa that Taylor-Joy discovered that Villeneuve had made special arrangements for her.
“[Villeneuve] said, ‘I made a deal with the studio: If I was on budget and on time, I could do this.'” That allowed Taylor-Joy to shoot her scene with Villeneuve and a small crew in Namibia. Villeneuve and Taylor-Joy also went to great lengths to keep her role a surprise.
“No one at the studio knew,” recalls Taylor-Joy. “My face had been blurred out [in early cuts of the film].”
Dune: Messiah was announced shortly after Dune: Part Two was a hit at the box office. And Villeneuve made it clear to Variety that he wants Taylor-Joy back for that movie as well.
“Shooting with Anya in Africa was nothing short of magical,” said Villeneuve. “Her generosity, candor and passion truly moved me. I can’t wait to go back on Arrakis with her.”
Elden Ring Fans Can Win A Huge Statue If They Make A Cool Trailer
Ever thought of yourself as a top-notch video editor? Now is your chance to put hundreds of hours honed by creating anime music videos to the test in Bandai Namco’s Elden Ring contest. The publisher of 2022’s hit game has challenged players to create their own Elden Ring trailer, and the first-place winner of the Return to Grace contest will win a 10-foot statue of Messmer the Impaler as a prize.
Tarnished, can you feel the anticipation for ELDEN RING Shadow of the Erdtree?
Begin the celebration by entering the Return to Grace Video Contest.To enter: Submit a video under 5 minutes to the website below that commemorates your experience in #ELDENRING. pic.twitter.com/zKqYedMPuZ
— Bandai Namco US (@BandaiNamcoUS) May 6, 2024
The runner-up winners of the best narrative, best action, and best direction awards won’t be walking away empty-handed either, because Bandai Namco will reward them with a life-sized replica of Malenia’s prosthetic arm. Or maybe that means they are walking away empty-handed.
Finally, the winners of the best comedy, best use of sound, best armor design, and the most original use of the Elden Ring IP will win a replica of Messemer the Impaler’s helmet. This contest is only open to US residents, trailers must not be longer than five minutes, and they must be uploaded to YouTube to be eligible. You’re probably going to want to see if you have enough space for the grand prize in case you win, because that is a big collectible.
For the rest of the Elden Ring fandom, it’s not long to go before the game’s highly anticipated expansion Shadow of the Erdtree launches on June 21 for PC, Xbox, and PlayStation. This will be the only DLC expansion for Elden Ring, as game director Hidetaka Miyazaki confirmed that no other new content will be added to the game after it arrives.
Bandai Namco stated that Elden Ring would be made “in a variety of other areas” besides gaming, and so far, that strategy has seen the rollout of several terrific action figures and a hilarious Elden Ring manga series.
Call Of Duty Patch Fixes Tac-Sprint Issue And More For Multiplayer, Zombies, And Warzone
The newest patches for Call of Duty: Modern Warfare III and Warzone have arrived, fixing some key issues that were introduced in the recent Season 3 Reloaded update.
Specifically, this update fixes an issue pertaining to sprinting. After the Season 3 Reloaded update went live, players noticed that when using the Commando Gloves perk, reloads became canceled when running with automatic tactical-sprint. However, this bug is now fixed.
The update also fixes an issue on the Skidgrow map that previously allowed players to reach an “exploitable location” on the roof. For Zombies, the patch fixes bugs pertaining to reloading and AI incorrectly targeting players, and it also clears out an issue that caused players to get stuck outside the map.
The Warzone patch, meanwhile, fixes the same tactical-sprint bug mentioned above and addresses an issue where squad members would see an incorrect ping.
You can see the full patch notes below for Modern Warfare III multiplayer, Zombies, and Warzone, as shared on the official patch notes website.
In other Call of Duty news, Activision could be gearing up to announce the next entry in the series soon, and it could be Black Ops Gulf War.
MULTIPLAYER
UIX
- Bug Fixes
- Hardcore Quick Play will no longer display an erroneous Free Trial tag.
- Weekly Challenge countdown timer will no longer display an invalid time as the Midseason update approaches.
- Fixed overlapping weapon images on the HUD when two Melee weapons are equipped.
PROGRESSION
- Max Weapon Level prerequisite for Weapon Prestige Camos is now consistently applied, as intended.
- Challenges involving Stim usage no longer require at least 50% regain to progress.
MAPS
- Skidgrow
- Added collision to prevent players from reaching an exploitable location on the Roof.
MODES
- Escort
- Resolved an issue causing poor performance and lack of functionality upon joining a match.
- Lights on the MAW will no longer appear to detach as the match progresses.
- Implemented various fixes for match timer inconsistencies.
- Care Package crates are now destroyed upon collision with the MAW.
PERKS
- Commando Gloves
- Reloads are no longer canceled upon moving when the Automatic Tactical Sprint setting is enabled.
EQUIPMENT
- In Hardcore game modes, the minimap is now displayed on the HUD while an EMD tracking device is active on an enemy.
RANKED PLAY
- Restricted the Scratch 20-L Suppressor Attachment.
- Restricted the EMD Mine Equipment.
- Restricted the Enhanced Vision Goggles Field Upgrade.
ZOMBIES
UIX
- When completing the Calling Card Prestige 9 Mastery Challenge, the correct title, “Let ‘Em Have It!” will now be displayed.
- Fixed a bug where splash notifications after completing Armory Unlocks and events appeared blank.
GAMEPLAY
- Dark Aether Rift
- All squads can now contribute Zombie kills to the Relic Attunement.
- Decreased kill requirement to complete Relic Attunement.
- Fixed a bug that resulted in the final obelisk being activated earlier than intended, breaking the story sequence.
- Fixed a reload inconsistency that occurred after Pack-a-Punch with the JAK Wardens Conversion Kit equipped on the Lockwood Mk2.
- Fixed a bug where Wonder Weapons appeared as common gray instead of gold rarity in a Dark Aether Rift.
- Resolved a bug that resulted in players getting stuck in out of map locations after being grabbed by a Mimic.
- Resolved an issue at Rainmaker’s Fortress where Mortar AI incorrectly targeted players with an intact Sergeant’s Beret disguise.
PROGRESSION
- Resolved an issue where completing one squad’s Attunement prematurely ended another’s.
- Launcher Camo Challenges for MWII weapons have been adjusted to facilitate completion.
WARZONE
BUG FIXES
- Fixed the issue causing automatic tactical sprint to interrupt attempts to reload a weapon.
- Fixed an issue causing the Prioritize Interact setting on controllers to prevent players from reloading.
- Fixed an issue preventing the host from starting a Private Match when over the player threshold.
- Fixed an issue causing Squad members to see the incorrect ping on the Champion’s Quest contract.
EA Considering In-Game Advertising, But Will Take “Thoughtful” Approach
EA CEO Andrew Wilson has said in-game advertising could become a “meaningful driver of growth” for the company’s bottom line. Speaking during the company’s latest earnings briefing, Wilson said “it’s still early on that front,” and if this is something EA does decide to push further into, the company will be “thoughtful” about it.
In 2008, Barack Obama’s campaign paid EA to put political ads in Burnout Paradise to try to get people to vote for him. Prior to that, 2006’s Battlefield 2142 and Need for Speed Carbon featured in-game ads. In 2007, EA signed a deal with an ad company to bring in-game ads to Madden, Tiger Woods PGA Tour, NHL, and NASCAR games, as well as Skate.
Wilson said during the earnings call that, for any future in-game ad campaigns, EA would try to be “very thoughtful” about how they might be implemented.
“As we think about the many, many billions of hours spent, both playing, creating, watching and connecting and where much of that engagement happens to be on the bounds of a traditional game experience, our expectation is that advertising has an opportunity to be a meaningful driver of growth for us,” he said. “We’ll be very thoughtful as we move into that, but we have teams internally in the company right now looking at how do we do very thoughtful implementations inside of our game experiences.”
Wilson was specifically discussing in-game ads in the context of “more traditional AAA games” and not necessarily mobile, where ads of all types are more commonplace.
EA’s business is already booming, as the company just reported a full-year profit of $1.273 billion on $7.5 billion in revenue. EA laid off more than 600 people and canceled games earlier this year, including a Star Wars FPS.
It’s not just EA looking into in-game ads. In 2023, SCS Software announced that it sold ad space inside American Truck Simulator to the trucking company Schneider National. In 2012, Square Enix launched a browser-based gaming service that allowed users to play games for free with ad breaks.