Next Assassin’s Creed Game Delayed – Report

One of Ubisoft’s next entries in the Assassin’s Creed franchise is reportedly delayed. This time, it’s the mobile game set in China called Assassin’s Creed Jade.

According to Reuters, the game was supposed to be released for iOS and Android sometime this year, but has since been delayed to 2025. It’s being co-developed by Level Infinite, and the delay is reportedly due to its parent company, Tencent, shifting its mobile strategy. The company now wants to focus more on smaller, easy-to-play games rather than large franchise ones from foreign companies.

Tencent has recently become a prolific developer in the mobile space. There is reportedly an Elden Ring mobile game in development over at Tencent right now, but it’s seemingly going to be a while before we get to see it. Another Nier mobile game was reportedly canceled due to Tencent being unable to figure out a way to monetize it. It was reportedly in development for two years before Tencent decided to cease working on it.

There are several other Assassin’s Creed games in the works right now, including Assassin’s Creed Infinity–which will act as a hub for future games–as well as Codename Red, and Codename Hexe. These have not had any release dates announced.

The Sims Movie Is In Development, With Margot Robbie Set To Produce

The Sims franchise is getting a new installment, but it’s not an expansion pack or a new fashion kit–it’s a film.

The Sims movie is being produced by LuckyChap Entertainment–a production company run by Margot Robbie, Tom Ackerley, Sophia Kerr, and Josie McNamara–which is best known for last summer’s bright pink blockbuster, Barbie, and the recently released comedy/thriller, Saltburn. Loki season 1 director Kate Herron is attached to direct, and is co-writing the screenplay with Briony Redman, a writer and comedian best known for 2014’s short film, Forget Me Not. Herron and Briony previously teamed up to work on Doctor Who in 2023. The film’s scheduled release date has not yet been announced.

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Now Playing: The Sims’ Darkest Mystery: The Fate Of Its Most Famous Sim | Lorescape

At first glance, The Sims may seem like an odd choice for a film. The core gameplay loop revolves around players creating unique characters called Sims, styling their appearance, building their homes, and managing their wants, needs, and relationships with other Sims. The game has no real plot to speak of, as what happens in-game is almost entirely up to the player. But given the success of Barbie, it’s likely that Robbie and her fellow LuckyChap producers are up to the task, as The Sims has quite a few parallels to the unstructured way children play with Barbie dolls. In fact, Will Wright–who co-founded Maxis and led development on the first entry in The Sims franchise back in 2000—originally wanted the game to be called “Dollhouse” due to the similarity between the way players interact with their Sims and children interact with their dolls. Wright was inspired to create a “virtual dollhouse” game after losing his home to a firestorm that hit Oakland in 1991 (which might explain why house fires started by inexperienced Sims attempting to make mac and cheese are such a common occurrence in-game).

Due to the sandbox-esque nature of the game, there’s no telling what direction the film’s plot may take, but it’s possible it could involve the franchise’s biggest mystery: the disappearance of Bella Goth. The Goths are a pre-made family who first appeared in the original Sims game, and have featured in nearly every entry in the series since. At some point, Bella Goth went missing, and the culprit has never been found, though players have narrowed down the most likely cause to a few theories:

  1. Foul play on the part of Bella’s husband, Mortimer, after discovering Bella was cheating on him with her neighbor and fellow pre-made Sim, the notorious womanizer Don Lothario.
  2. Foul play on the part of Don Lothario himself.
  3. Alien abduction.

Amusingly, the alien abduction theory is generally agreed upon as the most likely scenario, and while LuckyChap has yet to release any information regarding the upcoming film’s plot, it’s likely that some familiar faces–like the Goth family, Freezer Bunny, and the Grim Reaper–will make an appearance in the film.

Here’s hoping no ladders go missing from swimming pools during production.

Rise Of The Ronin Review Roundup

Rise of the Ronin is out this week, and this new Sony-published game from Nioh developer Team Ninja shifts the action to a more grounded direction when compared to the studio’s recent spate of fantasy-themed titles. Set in a turbulent era of Japan, Rise of the Ronin tells character-driven stories across years of history that you’ll shape with your blade and guns.

Reviews are live at dozens of outlets, and so far, critics have highlighted the game’s surprisingly strong storytelling and slick action. Where Rise of the Ronin does seemingly falter is in its open world full of busywork, a lack of variety in missions, and the game needing several hours to find its groove. On GameSpot’s sister site Metacritic, Rise of the Ronin currently has a “Generally Favorable” Metascore of 76 from 94 reviews.

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Now Playing: Rise Of The Ronin Review

“Though it has a somewhat steep combat learning curve and some dated open-world ideas, Rise of the Ronin does a great job of rewarding your time in its world,” Phil Hornshaw wrote in GameSpot’s Rise of the Ronin review. For more review roundups of all the big games dropping this month, you can check out what critics have to say about Dragon’s Dogma 2, Alone in the Dark, and Unicorn Overlord.

  • Game: Rise of the Ronin
  • Platforms: Steam, PS5
  • Developer: Team Ninja
  • Release Date: March 22
  • Price: $70

GameSpot — 7/10

“It’s not without some flaws, but I finished Rise of the Ronin with much more left to do, and even after 50 hours, I want to head back in to see what I’d missed and attempt to change history. The parts of the game that work more than balance out its weaker elements. And while it took a while to find the rhythm of Rise of the Ronin’s combat, its speed, complexity, and intensity make for some phenomenal fights that always feel great to win. Rise of the Ronin is a game that might take a bit to get good, but the commitment is worth it.” — Phil Hornshaw [Full review]

NME — 4/5

“Rise Of The Ronin has a slow start, but pays off immeasurably for those who stick with it. Few titles can match the frantic thrill of its sword fights, while Bakumatsu proves to be the perfect setting for a choice-driven narrative.” — Andy Brown [Full review]

Eurogamer — 4/5

“As a Sony-published release, Ronin isn’t quite Team Ninja’s Elden Ring, even if it does evolve its Nioh-like formula, with the help of existing open world formulae. Still, while it’s been great to witness the renaissance of Japanese games these past few years, there’s something special about seeing a Japanese developer stepping up to reclaim the AAA open world samurai game for itself –especially one that cares more about being a video game than a Kurosawa film.” — Alan Wen [Full review]

Noisy Pixel — 8/10

“Rise of the Ronin is a masterful blend of historical fantasy narrative and intricate combat mechanics, set in an expansive and immersive open world. The game challenges and respects player choices, offering a rich story that explores loyalty, cultural shifts, and personal goals. Despite minor issues with environmental traversal and graphical hiccups, Team Ninja’s foray into open-world design is a significant achievement.” — Azario Lopez [Full review]

RPG Site – 8/10

“It is relatively much more grounded than Team Ninja’s previous action RPGs as it contains no mythical, supernatural, or fantastical elements; Rise of the Ronin is a story about humans all the way through. While this title retains the awesome action combat that Team Ninja is known for, its open-world activities lack variety, and much of what it has to offer in that regard has been done before, and even better, in other open-world titles.” — Josh Torres [Full review]

GamesRadar — 3.5/5

“Rise of the Ronin is a solid action-RPG experience that could, and probably should, have been stronger. It’s fun but too familiar in the grand pantheon of similar offerings–not least from developer Team Ninja’s back catalog itself.” — Joe Donnelly [Full review]

IGN – 7/10

“Rise of the Ronin is excellent when it has the courage to be itself and lean into its challenging, rewarding fighting; too often, however, it feels stuck in indecision, torn between what it wants to be and what it feels it’s expected to be, and not even the best samurai can overcome that.” — Will Border [Full review]

Baldur’s Gate 3 Takes Home Another Game Of The Year Award

Just like DJ Khaled, all Larian Studios does is win Game of the Year awards for Baldur’s Gate 3. The latest trophy comes from the 24th Game Developers Choice Awards, which took place March 20.

Baldur’s Gate 3 also helped Larian Studios bring home three other awards: Best Narrative, Best Design, and Audience. The dense RPG was the biggest winner at the event, with The Legend of Zelda: Tears of the Kingdom and Venba as the only other multi-award recipients. The GDC Awards also celebrated composer Yoko Shimomura, who’s contributed to classics like Super Mario RPG and Kingdom Hearts, as well as Fawzi Mesmar, who’s worked on game franchises like Battlefield and Persona.

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Now Playing: Why Baldur’s Gate 3 Is GameSpot’s Game Of The Year 2023

Larian Studios might be struggling to find space for all of its trophies at this point. That’s because Baldur’s Gate 3 also won Game of the Year at the DICE Awards, at the Steam Awards, and at The Game Awards. The RPG also leads the pack with 11 nominations at the 2024 BAFTA Games Awards, which will occur April 11. One last tidbit: Baldur’s Gate 3 was GameSpot’s Game of the Year in 2023, too.

Earlier this week, Baldur’s Gate 3 physical editions for PS5 and Xbox Series X|S were delayed. They’re now expected to release between April and May, though no specific date has been provided. For more, check out GameSpot’s Baldur’s Gate 3 review.

The full list of winners at the GDC Awards are below:

  • Best Debut: Venba (Visai Games)
  • Best Visual Art: Alan Wake 2 (Remedy Entertainment / Epic Games)
  • Best Audio: Hi-Fi Rush (Tango Gameworks / Bethesda Softworks)
  • Best Narrative: Baldur’s Gate 3 (Larian Studios)
  • Social Impact Award: Venba (Visai Games)
  • Innovation Award: The Legend of Zelda: Tears of the Kingdom (Nintendo)
  • Best Technology: The Legend of Zelda: Tears of the Kingdom (Nintendo)
  • Best Design: Baldur’s Gate 3 (Larian Studios)
  • Audience Award: Baldur’s Gate 3 (Larian Studios)
  • Game of the Year: Baldur’s Gate 3 (Larian Studios)
  • Ambassador Award: Fawzi Mesmar
  • Lifetime Achievement Award: Yoko Shimomura

Dune Director Talks Chances Of A Third Movie

Dune Part Two has already surpassed its predecessor at the global box office with half a billion and it’s still going. The critical reviews aren’t hurting it either and we could have the first Best Picture nomination shoo-in.

Director Denis Villeneuve filmed both of the films back-to-back as they told the first story of the rise of Paul Atreides, but as Dune fans know, the story goes on and gets complicated, to say the least. In the sequel, Paul (Timothee Chalomet) has visions of millions of deaths, which is told in Dune Messiah.

Talking to Empire, Villeneuve wants to keep going on this journey and tell this story. However, he wants to do it right or not at all, but that also means he wants to leave Arrakis for a while.

“I felt that it was a good idea to move forward right after Part One. We were already designing, writing et cetera. But it also meant that for six years I was on Arrakis non-stop, and I think it will be healthy to step back a little bit,” he said. “First, make sure that we have a strong screenplay. The thing I want to avoid is not having something ready. I never did it, and now I feel it could be dangerous because of the enthusiasm….if we go back, it needs to be real, it needs to be relevant if ever I do Dune Messiah, [it’s] because it’s going to be better than Part Two. Otherwise, I don’t do it.”

Villeneuve has four projects currently in development, which include his Cleopatra epic, and one of these–a mysterious secret project that has not been announced–“needs to see the light of day quite quickly,” he said.

A 2003 television mini-series adapted the Children of Dune, which focused on Paul’s twins and combined the stories of Dune Messiah and Children of Dune.

Mob Psycho 100’s Final Season Is Getting A Limited-Edition Blu-Ray Release

Imagine having unlimited psychic power, but you just want to chill out and be an average person. That’s the gist of Mob Psycho 100, an anime that mixes terrific animation with comedy, drama, and a protagonist who does his best to not stand out in a crowd. The show ended after three stellar seasons, and the final collection of episodes is getting a Blu-ray release on May 7. Available to preorder from the Crunchyroll Store and Amazon, you can preorder either a the limited edition of Mob Psycho 100 Season 3 or a standard release.

Mob Psycho 100 – Season 3

Mob Psycho Season 3 Limited Edition Blu-ray CollectionCrunchyroll Store

Amazon

Crunchyroll Store

The limited-edition release of the third season includes all 12 episodes, a Spirits and Such consultation office keychain, 72-page art book, six art cards, and a sticker sheet. Both versions come with clean opening and closing credits, promo videos, and commercials.

At this time, Crunchyroll is offering both editions for significantly better prices. This isn’t uncommon for Blu-ray releases of anime, but it’s also fairly common for Amazon to eventually drop its prices to match competing retailers on Blu-rays. The good thing is that with Amazon’s preorder policy, you only pay for your order once it ships and you’ll get the lowest price offered from when you order and release.

If the show sounds like the inverse of another mega-popular anime, One-Punch Man, there’s a good reason for that. Mob Psycho 100 started out life as a web manga illustrated by One-Punch Man creator ONE, and follows protagonist Shigeo Kageyama–nicknamed Mob–as he does his best to live a simple life and abstain from using his incredible psychic powers. The third season picks up shortly after a massive battle between Mob and several other psychics, and revolves around a new cult in town, Mob’s ongoing battle to improve himself through hard work, and a giant broccoli that has sprouted up in the middle of town.

If you haven’t watched Mob Psycho but would like to check it out, Season 1 is available at Amazon on Blu-ray for $50. This edition also comes with digital versions of each episode. Alternatively, you can grab a Blu-ray and DVD combo pack for $65.

For more news on physical editions of great anime, you can check out the biggest anime Blu-ray releases of March to see what’s coming out this month.

Chucky Goes Nuclear In New Season 3, Part 2 Trailer

Chucky Season 3, Part 2 is just a few weeks away, and we now have a new trailer showcasing some of what the new episodes have in store.

When we left Chucky (Brad Dourif) at the end of Season 3, Part 1, the murderous doll learned he couldn’t escape death as he is still aging and has a skeletal look to him now with thinning hair and sunken skin. Tiffany (Jennifer Tilly), meanwhile, has three weeks to escape death row. The second part of the season premieres April 10, and you can get a glimpse of the fate that awaits Chucky in the trailer below.

Chucky has made his way to the White House and is looking to do his biggest score yet as he tries to get access to the country’s nuclear codes. Bloodshed, black magic, and general chaos ensue while Gloria Gaynor’s “I Will Survive” belts through the trailer.

Chucky has not yet been renewed for a Season 4, but if the killer doll has his way, what a way to go out. The show has been a ratings success for Syfy since its debut back in 2021 and continues the story from Cult of Chucky, the seventh film in the long-running franchise.

Chucky Season 3, Part 2 premieres April 10 on Syfy, but you can catch up exclusively on both USA and Syfy, or you can do so via Peacock.

Diablo Is Primed For His Diablo Immortal Debut, As Blizzard Reveals Its 2024 Plans

Diablo Immortal is going to have a hellish year, as Blizzard’s mobile game is set to reintroduce the Lord of Terror himself, Diablo, into the world of Sanctuary.

That’s kind of a big deal, especially considering the big bad of the franchise has yet to even appear in Diablo 4. But the return of Big Red is hardly all that’s in store for players. Diablo Immortal will additionally be receiving a never-before-seen class new to the Diablo franchise, overhauls to the game’s Paragon system, new quests that dive into the backstory of series-favorite Deckard Cain, and more. It’s all part of Diablo Immortal’s 2024 content roadmap, and GameSpot had the chance to chat with Diablo Immortal executive producer and vice president Peiwen Yao and lead game designer Scott Burgess about what fans can expect in the months ahead, and what Diablo has in store for players upon his return.

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Now Playing: Diablo Immortal – Everything to Know

The game’s 2.3 update, arriving March 27, will kick off a year of updates Blizzard is calling “The Age of Unmaking.” The Lord of Terror has gotten his claws on a Worldstone shard, giving him the power of creation. He wastes no time creating “nightmare realms” throughout the world of Sanctuary as part of a “shock-and-awe campaign” heralding his return, Burgess said. Though players won’t confront him immediately, his presence looms, and it will all build towards a major showdown with Diablo towards the end of the year.

Bringing back Diablo is no small task, and Burgess said the team had to be careful not to break aspects of the lore when doing so. After all, Diablo Immortal takes place between the events of Diablo 2 and Diablo 3, and so there are some things that need to be set up in order for the storyline to play out as it should. But far from having its hands completely tied, Burgess said the team is “pumping as much juice” into the character’s return and his subsequent encounter with players as it can.

“We try not to break things…That said, we decided to make Diablo arguably more powerful than he’s ever been before,” Burgess said. “He has the Worldstone shard, which again, is the power of creation. You can basically bend reality with it, and someone as powerful as Diablo can do crazy things with it. We are trying to build up the excitement of this showdown with Diablo and when it happens we’re going to have a new zone that goes along with it, which is one of our most distributing and ominous zones yet…It’s going to be very epic, it’s going to be a battlefield.”

Diablo Immortal’s March 27 update will kick of what Blizzard is calling The Age of Unmaking.

Update 2.3 will additionally put a spotlight on another fan-favorite character: Deckard Cain. Though the iconic scholar of the Horadrim is no longer present in Diablo Immortal (he had some things to take care of before Diablo 3), a new elite quest centered on the character will let players relive his memories and see Cain in an all-new light as a younger man who had yet to fully understand the evil at play within the world of Sanctuary.

“He’s arguably the most popular character in the game,” Burgess said. “He’s been in nearly all the Diablos…he didn’t make it to Diablo 4, but he was mentioned. He’s a cornerstone of the franchise. This is why we wanted to tell this story. He’s everywhere. He’s popular. What’s he all about? What’s at the core of his motivation? The Deckard Cain we get to see in this mode is obviously younger, a little more strapping and willing to help out with fights. He’s also a bit more of a skeptic. He’s not really sure about the darker side of Sanctuary at this point of his life, and this is him coming to understand that and become the man in the pre-D4 games.”

The March 27 update will bring the first of a slew of new activities coming throughout the year. First up are Terror Rifts and Oblivion Pillars, described as some of the hardest challenges in Diablo Immortal, as well as new Eternal equipment that can be earned from them. What makes this new type of equipment so valuable? They have four magic affixes, two from the game’s existing affix pool, as well as two from a new pool of class-specific affixes, opening the door for even more class builds and ways to further power up existing ones.

Similar to Diablo 4’s endgame Helltides, Terror Rifts will see zones periodically afflicted by a nightmare realm, which will spawn a portal to a Terror Rift. Once inside a Terror Rift, players will seek to slay monsters and collect a new resource, Stygian Fragments, which are used to summon difficult enemies that, when slain, drop a reward chest that can contain the powerful new Eternal equipment. Yet another resource obtained from these chests, Terror Essence, can then be used to summon an even more difficult challenge at an Oblivion Pillar, one that will grant an additional chance at earning Eternal equipment.

New Terror Rifts are where some of Diablo Immortal’s greatest challenges, and greatest rewards, can be found.

Terror Rifts, Eternal equipment, and a look at Cain’s past are all coming as part of the March 27 update, but some of Diablo Immortal’s most exciting changes are still months away. While they are being kept under wraps for now, Yao did offer some teases. The game’s upcoming new class, like last year’s popular Blood Knight, will be an all-new addition to the franchise. Major changes are coming to the game’s current Paragon system too, Yao said.

“Right now we have about 15 Paragon trees,” Yao said. “We’re looking into how to make it more intuitive and easier for players to manage, so that when they play the game they have a clear path and vision of how to get stronger through the Paragon system.”

Details on other additions, like a new co-op mode that will see players team up to face down hordes of enemies and a two-year-anniversary event, will come later in the year. Yao said the anniversary event specifically–teased with an image of Diablo 4 world boss Avarice, The Gold Cursed–is to show appreciation and gratitude to players for sticking around since the game’s launch, but wouldn’t go into more detail. The beauty of a live-service game, she said, is to be able to listen to player feedback and continue learning, resulting in a long list of quality-of-life changes and improvements over the past two years.

In many ways, Diablo Immortal has been building towards the Lord of Terror’s return ever since the game’s launch back in June 2022.

“Last year was our opportunity to really figure out our pace and understand what works and what we can improve on,” Burgess said. “I think we are hitting a full sprint this year. We’ve been planning this story since before launch, we had this idea of what we wanted to do. We set up the stage of ‘Diablo is back’ in the launch build and we are excited to run full steam at this big reemergence of Diablo and have a climactic moment at the end of the year and set up for future stories in 2025 and beyond.”

Xbox Set A New Record In January, Thanks To Palworld

Microsoft has announced that the Xbox just broke a big record. January 2024 was Xbox’s “biggest month ever” on console based on total playtime, the company announced in a blog post.

Microsoft’s blog post specifically mentions Palworld, which has reached more than 10 million people on Xbox so far due in part to its inclusion in the Xbox Game Pass catalog.

Microsoft did not say which month was previously the biggest ever for Xbox on console in terms of total playtime. But Palworld was a bonafide phenomenon–and it’s only available on console via Xbox–so it’s not a big surprise to learn it helped boost total Xbox playtime.

Palworld was the biggest third-party launch on Xbox Game Pass ever, surpassing High on Life.

Palworld on Xbox (and PC, for that matter) is available in an unfinished state as developer Pocketpair continues to work on getting it ready for its 1.0 release.

For more, check out GameSpot’s guides hub for Palworld. Pocketpair is also warning people about Palworld mobile game scams, since there is no mobile version of the title.

New Version Of The Office Gets An Exciting Update, But Full-Blown Reunion Is Reportedly “Out Of The Question”

The Office, one of the most iconic and beloved American TV shows, is reportedly getting a follow-up series, and now a major piece of news about it has emerged. Deadline reports that Michael Koman, the co-creator of Nathan For You, is the “leading creative voice” in the writers room that Greg Daniels opened this year to explore ideas for a potential new series.

If the series moves ahead, Koman could be the co-creator. Importantly, nothing is official here. A potential new series would not be a reboot of The Office. Instead, it’s believed it could follow a similar mockumentary-style approach that documents the life and careers of different people.

Intriguingly, though, reports have suggested the new series would take place within the same universe as the original Office, which could make cameos from popular characters possible. Fans have been holding out hope for some kind of Office reunion of sorts featuring the main cast, but Deadline’s sources said this is “out of the question.”

Nathan For You, which ran for four seasons on Comedy Central, is a “docu-reality” show featuring Nathan Fielder attempting to help struggling businesses. As such, Koman definitely seems like he as a good background to help make a new version of The Office a success.

But nothing in Hollywood is ever guaranteed, and fans may recall how The Office was on the brink of getting canceled during its first season before the series exploded in popularity.

The Office, an adaptation itself of the Ricky Gervais BBC TV show in the UK, debuted in 2005 and ran for nine seasons, ending in 2013. Steve Carell, who played Michael Scott, left the show in Season 7. The series also starred John Krasinski, Rainn Wilson, B.J. Novak, Jenna Fischer, Leslie David Baker, Mindy Kaling, Kate Flannery, Phyllis Smith, Brian Baumgartner, Ed Helms, Craig Robinson, Melora Hardin, and Oscar Nunez.

Carell has said a character like Scott would not fly in today’s climate with his off-color jokes.

The Office continues to be extremely popular and lucrative in syndication. NBCUniversal paid Netflix $500 million to bring all the episodes to its own streaming service, Peacock.

In other places around the world, like Australia, The Office has already been remade with new casts.