Manor Lords – How To Use Trading Posts
You amass dozens of materials and resources in Manor Lords. There might be times when you have plenty of a particular commodity, and instances when you’re in desperate need of an item. Here’s our guide on how to use Trading Posts in Manor Lords.
How to use Trading Posts in Manor Lords
There are two kinds of Trading Posts in Manor Lords. Both of these buildings can be found in the Construction -> Trade tab:
- Trading Post – This is your one-stop shop if you plan on buying and selling most types of goods (i.e. construction materials, crops, food, commodities, and military equipment). Construction requires 4x Timber.
- Livestock Trading Post – This is where you acquire animals like oxen, mules, horses, sheep, and lambs. Construction requires 2x Timber.
Trading Post: Imports, exports, surplus, full trade, and trade routes
Upon building a Trading Post in Manor Lords, make sure that at least one family is assigned. These assigned families will be the ones to deal with any traders that drop by your settlement.
Next, go to the Trade tab and click on the different categories of resources. You’ll notice some peculiarities: a drop-down list regarding trade rules, a value/amount that can be increased or decreased, and buttons that cause you to create a trade route.
Minor trades
The drop-down list pertains to periodic trades or minor trades:
- No trade – You will never import or export this good.
- Import – You will only buy this good up to the surplus value.
- Export – You will only sell this good up to the surplus value.
- Full trade – You will buy and sell this good up to the surplus value.
Surplus value
This is the value that can be set, increased, or decreased:
- Let’s say you have 999 firewood and you definitely don’t need that much. You can set a value of, say, 500, and the “Export” rule.
- Conversely, let’s say you’re in desperate need of at least 25 yarns. Set either “Import” or “Full Trade” with a value of around 25, to eventually end up with this amount.
- Note that importing and exporting affects your current Regional Wealth resource.
Major trades and trade routes
Lastly, certain commodities have higher value, or goods that you need to sell in bulk (i.e. dozens, if not hundreds, in one go). In these instances, it’s better to establish a trade route in Manor Lords:
- Establishing a trade route requires you to pay a cost upfront. This also uses up Regional Wealth.
- You still need to set a trade rule (i.e. Import, Export, or Full Trade).
- Once a trade route is up and running, a merchant will occasionally appear in your settlement. That merchant will only deal in this particular good.
Livestock Trading Post: Get your farm animals and beasts of burden
Livestock Trading Posts are solely for animals that can help with logistics and farming/harvesting. As mentioned earlier, these include oxen, mules, horses, sheep, and lambs. These are just minor trades, so you won’t need to establish a trade route at all.
Development/tech bonuses
Lastly, there are a couple of notable perks that you can unlock once you’ve obtained enough Development Points whenever you upgrade your town/settlement. These are:
- Trade Logistics – Establishing a new trade route costs a maximum of 25 Regional Wealth.
- Better Deals – Lowers all import prices by 10 Regional Wealth.
In any case, that’s everything you need to know about Trading Posts in Manor Lords. If you’re set on making a prosperous village, you can head over to our beginner’s guide.
Manor Lords is currently an early access game. As such, some mechanics and features may change in due course. In the meantime, you can take a look at other tips and strategies in our guides hub.
Bandai Namco Revives Popular Tamagotchi Connection Virtual Pets For 20th Anniversary
Though Bandai Namco releases new Tamagotchi devices fairly regularly these days, its next major release is a blast from the past. To celebrate the 20th anniversary of Tamagotchi Connection, a refreshed set of the multiplayer-focused virtual pets is set to release on July 9. Not only will you be able to raise you pixelated pet, but they will be able venture out into the world to mingle with other little aliens who also happen to be trapped inside keychain devices. Four different color variants are available to preorder now for $30 each. Alternatively, you can preorder a two-pack for $58 to ensure your little guy makes friends and maybe even finds love. Just please don’t forget to feed your digital pet this time.
Tamagotchi Connection – $30 each
While you might be familiar with the original Tamagotchi released in 1997 in the US, the Tamagotchi Connection was a serious upgrade in comparison to when they debuted in 2004. Along with brand-new designs for the digital critters, the big draw here was the infrared “connection” that could be used to link up with friends. Once a connection was established, you could play games, exchange gifts, and even breed your Tamagotchi after they became married to each other. What a wild time, the early 2000s were.
All of those original features have been retained for this new line of Tamagotchi Connection toys, and these eggs also allow you to meet more than 50 characters, play more games, and earn Gotchi Points to spend on food and other items, as part of the new extras being introduced here. You can even find passwords to unlock special items.
If that’s not enough Tamagotchi for you, then check out this new line of Hello Kitty Tamagotchis.
Available for $20 on July 9 in red and blue shell designs, these cute accessories come with a clasping carrying chain and batteries.
There are plenty of other themed Tamagotchis you can buy, and many of them are discounted at Amazon.
More Tamagotchi
Assassin’s Creed Shadows Is Ditching An Iconic Franchise Feature
In Assassin’s Creed Shadows, one of the franchise’s most iconic features–synchronization points–will work a little differently than before.
Following a cinematic reveal trailer, Ubisoft has revealed all kinds of details about the latest entry in the long-running series to IGN. The game will put players into the shoes of both a shinobi and a samurai in feudal Japan. While much of Assassin’s Creed Shadows will sound familiar to fans–parkour, a large open world to explore, stealth assassinations, melee combat–there are some notable changes, particularly when it comes to filling out the game’s map.
In the past, these have been done via synchronization points. These points are usually atop tall buildings or towers. Traditionally, synchronizing sees the camera slowly rotate in a panoramic view of the surrounding area, before marking all nearby points of interest on the in-game map.
That won’t be the case in Assassin’s Creed Shadows. There will be no spinning panoramic views in the upcoming title when synchronizing, nor will synchronizing automatically reveal nearby points of interest. Instead, players will need to survey the area and manually highlight areas of potential interest before investigating them further once back on the ground. Synchronization points will, however, still allow for players to fast travel between them.
It’s a small, but significant change, as synchronization points, including their stylish, slow camera pan of the surrounding area, have largely worked the same for much of the franchise’s long history. Other changes in Assassin’s Creed Shadows include the lack of a bird that can be used to mark enemies, though players will still have access to Eagle Vision to track nearby foes. Light sources, shadows, and the weather will also play an important role in gameplay. For the first time in the franchise’s history, Assassin’s Creed Shadows will star a real historical figure as one of its dual protagonists: the African samurai, Yasuke.
Assassin’s Creed Shadows will be similar in size to 2017’s Assassin’s Creed Origins, Ubisoft has said, which means there should be plenty of Japan to explore. It will feature a non-linear campaign story revolving around tracking down and eliminating specific targets, according to Ubisoft, and it’s one that will also see players building out a spy network to gather intel on targets in a system that sounds similar to one seen in Assassin’s Creed Brotherhood.
Assassin’s Creed Shadows will release on PC, PlayStation 5, and Xbox Series X|S on November 15. A collector’s edition exclusive to GameStop is available for preorder now.