Moff Gideon’s Helmet Coming Soon To Add To Your Star Wars Collection

Revealed during today’s Hasbro Star Wars fanstream, the toy company revealed the latest item joining its Black Series premium roleplay helmet line: Moff Gideon’s beskar helm from The Mandalorian (jetpack not included). This dark and imposing helmet is a part of Lucasfilm’s Imperial March, the month-long celebration with new reveals of action figures, toys, collectibles, apparel, accessories, and more that focus on the villains of the Star Wars galaxy.

The helmet features a light-up front visor, interior welcome light FX, and a display mode when you’re not wearing it. Press and hold the button for an approximately hour-long visor and interior lights display. The visor lights up solid red, and the interior lights flash. Check out our exclusive in-depth look at the helmet.

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Fans can soon imagine themselves as Moff Gideon with this ebony and crimson helmet paying tribute to the sinister Darth Maul with horn-like spikes adorned at the top. Recent additions to this line include helmets modeled after Sabine Wren’s, Carson Teva’s, and Captain Rex’s.

Moff Gideon’s helmet will be available for pre-order starting March 21 at 1 PM ET at Amazon, Hasbro Pulse, and other major retailers.

The helmet retails for $99.99 and is available in spring 2025.

Baldur’s Gate 3 Physical Editions For PlayStation And Xbox Delayed; Fourth Disc Added On Xbox

The physical edition of Baldur’s Gate III for PlayStation and Xbox has been delayed a bit. Larian Studios has announced that the physical edition for console is now expected to start shipping between April and May. The company wanted to get these out the door sooner, but “production issues” led to a slight delay.

Also of note, Larian announced that the physical Xbox version of Baldur’s Gate III will now come on four discs instead of three. This is to provide the “full game” as a physical copy, Larian said, adding, “Yes, it is that big.” The PS5 edition comes on two discs.

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Now Playing: Baldur’s Gate 3 Video Review

“While we don’t expect any further delays, we will continue to keep you updated on when console versions are ready,” Larian said.

Additionally, Larian notified fans that the PC Deluxe Edition–which includes lots of physical and digital goodies–is now shopping. Everyone who preordered any of these upcoming physical editions for PC or console are advised to check their emails for shipping details.

After periods of early access, Baldur’s Gate III was officially released in August 2023 on PC, followed by debuts on PlayStation in September, and Xbox in December. The game was a smash hit commercially and also racked up numerous awards, including GameSpot’s Game of the Year in 2023.

Many are very eager to find out what Larian is going to make next. We don’t know what it will be just yet, but Larian’s top boss has already figured out the game’s first act.

This Highly Rated Steam Deck Docking Station Is Just $34 Right Now

It’s not Prime Day, but Amazon is running another great event right now–the Big Spring Sale. Hundreds of items are seeing great price cuts, but if you own a handheld PC like the Steam Deck or Asus ROG Ally, you’ll want to take a look at this 8-in-1 Docking Station, as it’s down to its lowest price ever and comes with a nice 18-month limited warranty.

As a bonus, the docking station comes with a few extra joystick caps.

Considering the official Steam Deck Dock costs $79, this is a pretty great deal. And since its universal design will work with most handheld PCs, it’s a good option for folks working with anything beyond Steam Deck. Few products in the price range support 4K output, and coupled with its nice warranty and streamlined design, it’s definitely worth a closer look.

If you need a handheld PC to go with your 8-in-1 Docking Station that won’t break the bank, be sure to check out the ASUS ROG Ally. The base model with the Ryzen Z1 Processor is $400 (down from $600), which is the best price we’ve seen for the Steam Deck competitor. For something more robust, you can step up to the Ryzen Z1 Extreme Processor for $600 (down from $700).

Sydney Sweeney Reacts To Madame Web Flop, Reveals Why She Did The Movie

Sydney Sweeney starred in Sony’s Madame Web, which has been one of 2024’s biggest high-profile flops, and now she’s commented on that and revealed why she agreed to be in the movie in the first place. Speaking to GQ, Sweeney said Madame Web was “such a large movie with so many people involved,” and she was “just hired as an actor” to bring a character to life, Spider-Woman, that her little cousins would be excited about.

“There’s no outcome I can control on a film like that, especially when I’m not a producer. You sign up for whatever happens and you take the ride,” she said.

This seems to track with what star Dakota Johnson was discussing when she reacted to the movie’s poor performance by calling out “filmmaking by committee.”

Speaking to GQ, Sweeney said there is “definitely a different formula” to making a movie like Madame Web, and it was “very different” from what she’s used to.

While Johnson has said she probably won’t make another movie like Madame Web again, Sweeney said she’s not ready to shut any doors. “I think that if the story is right and you have the right team, I would love to,” she said.

As for why she signed on for Madame Web at all, Sweeney said it was a strategic move to help build a professional relationship with Sony Pictures. She described Madame Web as a “building block” for her, adding that without Madame Web, she “wouldn’t have a relationship with the decision-makers over there.”

She pointed out that not every gig she agrees to is for the art. In the case of Madame Web, it was a “strategic business decision,” and one that seems to have paid off. She said that because she made Madame Web, she was able to sell her rom-com Anyone But You and sign on for Barbarella.

Anyone But You, released in 2023, was far more successful than Madame Web ($97 million), bringing in more than $200 million globally for Sony Pictures. Barbarella, meanwhile, is a remake of the 1968 sci-fi movie, with Sweeney set to play Jane Fonda’s character from the original.

The Spider-Man series continues in 2024 with the release of Venom: The Last Dance. After that, it’s widely expected that Sony will make more mainline Spider-Man films.

First Photos Of Beetlejuice Sequel Hint At Death Of Charles Deetz

Fans are six months away from the sequel 35 years in the making as Beetlejuice, Beetlejuice arrives in early September, and we have our first look at Michael Keaton back in the ghoulish spirit. EW released photos for the film including the Deetz family, sans Charles, at a funeral.

Charles Deetz was played by character actor Jeffrey Jones, who made a name playing an uptight foil to the more charismatic characters in the 1980s with such hits as Amadeus and Ferris Bueller’s Day Off. Starring in Beetlejuice led to a decade-long working relationship with director Burton and featured in Burton’s films Sleepy Hollow and Ed Wood.

However, in 2003, Jones pleaded no contest to a charge of soliciting a minor to pose for nude photographs and had subsequent arrests for failing to update his sex offender status. Burton didn’t confirm or deny Charles’ death but did say that the Deetz family comes together for a funeral.

“There’s something that happens that sets things in motion,” he told EW. “That’s all I’m going to say.”

Jenna Ortega joins the Deetz family as Lydia’s (Winona Ryder’s) daughter, Astrid, along with Delia (Catherine O’Hara), her grandmother. She will be the third generation of Deetz tied to Beetlejuice when he somehow returns.

“I so identified with the Lydia character, but then you get to all these years later, and you take your own journey, going from cool teenager to lame adult, back and forth again,” Burton added. “That made it emotional, gave it a foundation. So that was the thing that really truly got me into it.”

Beetlejuice, Beetlejuice arrives in theaters on September 6.

Billy Dee Williams Says “There’s Only One Lando Calrissian”

While Billy Dee Wiliams knows Donald Glover needs “to take care of the 21st [century]” for Lando Calrissian, the actor still believes he’s the “only one” for the iconic Star Wars character. Williams opened up about his relationship with Glover while talking about the smuggler and gambler he brought to life in 1980’s The Empire Strikes Back with RadioTimes.

The two apparently had “a nice little lunch” at one point, per Williams, with the actor noting Glover is “a delightful young man” and “extremely talented.” However, “when it comes to Lando Calrissian, there’s only one Lando Calrissian. I created that character,” Williams said.

That doesn’t mean Williams is against Glover shaping the character as he sees fit going forward, though. Glover took on the role of Lando in 2018’s Solo: A Star Wars Story and is currently working on a Star Wars movie about the smuggler. The Lando project originally started as a TV show for Disney+ but has since morphed into a film.

“He’s part of a whole new generation. He’ll create whatever he needs to create, to bring appeal to the character,” Williams said of Glover. “He’s a very talented young lad and very imaginative. I mean, it’s not for me to say what he should do with the character at this stage.”

Williams was last seen as Lando in 2019’s Star Wars: The Rise of Skywalker. The 86-year-old actor would reprise the role again for “a lot of money,” he said earlier this month. The only project that seemingly would make sense for his return is the in-development Star Wars movie focusing on Rey. That said, there is no release window or even final name for that film yet.

Next up for Star Wars is The Acolyte, which will premiere June 4 on Disney+. The show is set at the end of the High Republic era–about 100 years before The Phantom Menace.

Save Over $200 On Mini PCs During Amazon’s Big Spring Sale

Amazon’s Big Spring Sale is in full swing, slashing prices on some of today’s most popular electronics and accessories. The sale extends to a wide range of mini PCs (including models from Kamrui, GMKtec, and Beelink), bringing many of the highly rated products down to their lowest price of the year. Mini PCs are always a frugal way to upgrade your computer, as they bundle in great features without sporting an inflated price tag–but now that some are seeing discounts of up to $200, they’re even more enticing.

One of the best deals is for the GMKtec Mini PC equipped with an Intel Core i7-11390H and 1TB SSD. It also comes with 16GB RAM and an Intel Iris Xe GPU, making it a well-rounded rig for a young professional or college student. Best of all, you can grab it for one of its lowest prices of the year, as Amazon is cutting it down to just $370 from its usual $600.

Kamrui mini PC

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For a high-end alternative, consider the GMKtec K2 Gaming Mini PC (Ryzen 7, 32GB RAM, 1TB HD, Radeon 680M) for $464 (down from $630). It’s a bit more expensive, but you’re getting a ridiculous 32GB and the Radeon 680M.

If you want to stick to a lower budget, you’ll find the Kamrui Mini PC AK1 Pro (12GB RAM, 256GB SSD, Intel Celeron N5105) for $160 (down from $260) and the Beelink Mini S (Intel N5095, 8GB RAM, 256GB SSD) for $135 (down from $169). Neither will be doing much gaming, but they’re a cheap way to stream videos, surf the web, or do a bit of word processing.

You’ll find a list of the best mini PC deals below. Keep in mind that some of these require you to clip a coupon on the Amazon page to get the full discount before adding it to your cart.

If you’re interested in pairing your new mini PC with a brand-new display, there are some tremendous deals on Samsung monitors, too.

Best Mini PC Deals

Dragon’s Dogma 2 Review – Pawn Stars

Dragon’s Dogma 2 doesn’t have a traditional fast-travel system. For most open-world games, this would be a death sentence–an affront to the player’s valuable time. Yet somehow, Capcom has turned the absence of this quality-of-life feature into a resounding strength. It’s the game’s tremendous sense of adventure and discovery that accomplishes this. Every time you leave the relative safety of a village or city, there’s no telling what will happen; you just know it has the potential to be spellbinding and will be well worth your time.

As a sequel, Dragon’s Dogma 2 is an extension of everything the first game achieved 12 years ago. It’s an enchanting open-world RPG with varied, exciting combat and a player-created companion system that’s still unlike anything else. It doesn’t do much beyond what the original did, but advancements in technology have enhanced its anomalous strengths, breathing new life into its massive open world and the ways in which you and everything around you can interact with it. New ideas and innovation might not be at the forefront, but the things it does are still relatively distinct.

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Now Playing: Dragon’s Dogma 2 GameSpot Video Review

After a brief but intriguing prologue, your adventure begins in the country of Vermund, a land of lush green forests, alpine peaks, and the flowing currents of its many winding rivers. The royalty and noblemen of Vermund reside behind the fortified walls of its capital city, and it’s from this bustling location that you can board an oxcart to a small village in the north or a checkpoint city in the west. The latter sits on the border with Battahl, an arid land, home to the humanoid cat-like beastren, where gondolas provide an occasional route over the craggy canyons below. Beyond traveling via oxcart or climbing aboard one of these sky lifts, you’re left to explore this sprawling world on foot, traversing dense forests blanketed by canopies that blot out the sun, elven ruins carved into the sides of mountains, and shifting sands bathed in harsh sunlight and circled by deadly harpies.

There is a method of instant fast travel available, but it works in much the same way as it did in the first game. You can exhaust a costly resource known as Ferrystones to travel to any Portcrystal in the world, but these fast-travel points are few and far between–either as a permanent fixture or an item you can pick up and place anywhere you desire. You’ll use them sparingly and spend the vast majority of your time covering large swathes of land on your own two feet. Considering the 12-year gap between the original game and its sequel, this approach to fast travel and seamless exploration feels like an even bolder decision now than it did in 2012. The open-world genre has become more codified in the interim, yet Dragon’s Dogma 2 makes a concerted effort to ensure that the journey is just as important as the destination.

This is a game defined as much by the trek through an undulating gorge as it is the battle you encounter when you reach the bottom. The quests you embark on are diverse, tasking you with venturing off to rescue a boy who’s been taken by a pack of wolves or accompanying an elf on their rite of passage. These quests are sometimes generic but the way they play out is anything but. You’re never just engaging with one singular objective at a time; Dragon’s Dogma 2 is filled to the brim with emergent moments that consistently dazzle and surprise. I could regale you with myriad tales from my 40-hour adventure without even mentioning an actual scripted questline. Defined objectives might give you the impetus to head in a particular direction, but this then unravels a thread of distinct events that occur naturally, challenging you with enormous beasts to topple or piquing your curiosity with a cave tucked away to the side of the main pathway.

I once embarked on a lengthy journey that began with the usual ambushes from resourceful goblins and roadside bandits. I thought a first encounter with the three-headed, magic-wielding chimera would be the most noteworthy part of this venture, only for a monstrous griffin to swoop down and introduce an entirely new set of problems. After hacking at the chimera’s wailing goat head until it eventually collapsed in defeat, I focused all of my attention on the fearsome griffin. The immense force of this mighty creature made the nearby foliage rustle and shake every time it reared back and flapped its wings, but I managed to clamber on top of the beast and dig my sword into the back of its skull before it launched into the air and sent me spiraling to the floor.

After a time, the griffin made its escape, retreating back to the skies above, so I spent the night camping to recuperate my depleted health bar. I set out again in the morning, only to be interrupted by the same griffin, presumably with a newly formed vendetta against me. This time, after much hardship, I defeated the mythical creature before it could flee again, yet my journey was far from over. A pair of colossi sprang an unpredictable attack in the tight confines between two rocky outcrops, while the next night brought about a horde of undead skeletons whose glowing blue eyes pierced the suffocating darkness.

[Dragon’s Dogma 2 is] an enchanting open-world RPG with varied, exciting combat and a player-created companion system that’s still unlike anything else

None of these encounters related to one another or pertained to the quest I initially set out on, but that’s the magic of Dragon’s Dogma 2’s open world. You’re constantly pulled in numerous directions at once and it’s up to you to decide which avenues to pursue. It might be a quest given to you by a villager in need, an enticing structure looming on the horizon, or a locked gate and the potential to find an alternative way inside. Backtracking is fairly common, but no one journey is exactly the same as another, so it never feels like a chore when you’re retreading familiar ground.

Of course, none of this would work nearly as well if the game’s other elements weren’t up to snuff. Fortunately, combat is excellent across the board, providing you with a variety of unique vocations to choose from. These classes range from the sword and shield-wielding Fighter and long-range Archer, to new additions like the Mystic Spearhand–a melee/magic combo build–and the jack-of-all-trades Warfarer. It’s entirely viable to pick a vocation and play the entire game as that class, but you’re also rewarded for experimenting. Each vocation has special Augmentations to unlock which grant passive buffs that you can apply regardless of what class you’re currently using. This means you can make a Mage sturdier, or give a Warrior greater stamina usually reserved for the Thief.

Whichever vocation you choose, there’s a fantastic sense of impact behind your attacks. Axes and greatswords meet flesh with a glorious crunch–the game slowing down to let you bask in your most impactful strikes–while enemies burst into flames and tumble off cliffsides behind the power of a Sorcerer’s stave. There’s a hint of Devil May Cry to its most stylish and over-the-top moves, and hacking away at colossal beasts with slow but purposeful blows can’t help but bring to mind the protracted battles of Monster Hunter.

Even when you’re swirling through the air and conjuring piercing ice shards, the combat still feels grounded thanks to the world reacting realistically to everything that occurs within it. When I toppled a colossus and it stumbled towards a small chasm, it didn’t just fall down the gap, but grabbed onto the other side, creating a desperate, makeshift bridge. Only after hacking at its fingers did it lose its grip and tumble to its demise. The camera sometimes has trouble keeping up with all of this explosive action, usually because a mage has filled the screen with fire or ice. In that sense, it’s a somewhat acceptable trade-off. What’s not quite as forgivable is when the camera becomes unwieldy in tight interiors or when you’re clinging to the back of a terrifying beast, but at least these instances aren’t too frequent and are only a minor inconvenience when you consider the ensuing thrills of Dragon’s Dogma 2’s fantastic combat.

In terms of story, you’re once again cast as the Arisen, repeating a cycle that has occurred for generations. A fearsome dragon rules over the land and chooses you as a worthy challenger to its reign by plucking out your still-beating heart and consuming it. Your ultimate goal is to take up arms and slay the dragon, but before that can happen you need to build up your strength and contend with the disparate politics of both Vermund and Battahl. In Vermund, the Arisen is revered as a sovereign and champion of the people, tasked with protecting the land from the ominous shadow of the dragon. An imposter sits on your throne, however: a False Arisen, put in place by a queen who doesn’t want to lose her power. In attempting to claim what’s rightfully yours, you’ll gradually unravel a mystery that threatens to impact the fate of the whole world.

It’s a decent tale that propels your adventure forward, although it’s light on characterization, which contributes to a persistent feeling of detachment. This makes it difficult to care about the overarching narrative, aside from an interest in unraveling the core mystery. The awe-inspiring scale of its later moments somewhat makes up for its shortcomings, while exploring the differences between the cultures of Vermund and Battahl is also compelling. The beastren nation casts the Arisen as an outsider, fearful as they are of your entourage of pawns and the misfortune they portend.

Much like the first game, these user-created companions are the game’s most exceptional feature. Up to three pawns can join you on your journey, though one is a permanent fixture and your own creation. You can set their vocation and change it as you see fit, equipping skills and upgrades for them just as you would your own character. The other two members of your party are hirelings you can recruit and replace on a whim and are typically created by other players. Choosing which pawns to hire primarily comes down to a matter of party composition. Whether they’re leading from the front, imbuing your weapon with magic, or blanketing the battlefield in meteors, it’s hard not to love the impact they have on combat. But there’s also more to them than simply being hired guns.

The time a pawn spends with other players is retained in their memory. They might recall a treasure chest they opened in another Arisen’s world and then lead you to it, and they do the same when it comes to navigating quests as well. If you prioritize an objective and one of your pawns has completed it before, they’ll offer to lead you to wherever it is you need to go. Rather than being weighed down by having to constantly revisit the map, you can let a pawn naturally guide you, creating an ebb and flow to your adventure that removes the need for menu screens and waypoints. They can sometimes lose their way when you’re interrupted by combat, but I found that hitting the “Go” command would reset them back on the right path.

Pawns perform a similar function after defeating a certain number of a particular enemy type, too. If a pawn has sufficient experience beating, say, an ogre, they’ll relay pertinent information on weak points and the nature of their attacks. You can also find and then equip different specializations for your pawn, maybe granting them the ability to translate Elvish, or forage for materials so you don’t have to bother. They can still be overly loquacious at times, expressing child-like wonder at the world with a barrage of Ye Olde English dialogue. Their remarks are nowhere near as repetitive as before, though, and they’re much more personable this time around, chatting among themselves about other players they’ve traveled with and creating a palpable sense of teamwork and camaraderie.

Gallery

The most noticeable misstep derives from Dragon’s Dogma 2’s performance on PC. My current rig exceeds the recommended specifications (aside from the CPU), and the game generally runs at around 60fps using the game’s “High” preset. Sometimes it dips into the 40s and drops even lower inside villages and cities, but it’s certainly playable, if a little unstable. The problem is that this performance is consistent across all visual settings, which leads me to believe it’s a matter of poor optimization. I could’ve used the performance bump from lowering shadow quality and the like, but doing so has no effect. Ideally, this will be rectified with a day-one patch and driver updates, but it’s not ideal at the time of writing.

Even so, these performance issues did little to deter my love for this game. It’s not often that a cult classic gets the green light for a sequel, especially 12 years after the original game was released. Capcom hasn’t tried to make Dragon’s Dogma 2 more palatable to potentially attract a wider audience, either. It stuck to the first game’s core values and expanded upon them to create a bigger and better game that consistently delights in its approach to seamless exploration and the thrill of adventure. This means it feels very familiar in a lot of ways, but it’s a game for those who fell in love with the original, despite its flaws, and will hopefully find an entirely new audience who perhaps never gave the first game a chance. Even after 40 hours, my heart continues to grow fonder for this special game. It’s an exceptional achievement that’s quite unlike anything else, and I wouldn’t hesitate to place it amongst the pantheon of Capcom’s very best.

Lego Ideas: Tales Of The Space Age Set Gets A Great Discount At Amazon

Say goodbye to Earth and hello to the stars, as the artistic Lego Ideas: Tales of the Space Age set is currently on sale. Available at Amazon for $40 (normally $50), this is a great kit for anyone looking to create some art, have fun in the process, and not have the finished piece take up too much space in their home.

Lego Ideas: Tales of the Space Age

Designed to be a collection of 3D postcards, Tales of the Space Age is inspired by ’80s sci-fi movies, books, and posters. Each design is an original piece, and you’ll be able to build colorful images of an observatory for viewing comets and shooting stars, a moon base under a lunar eclipse, a space shuttle, and a black hole. If you don’t want to stick to the script, you can even rearrange the blocks to create the Ursa Major, Cepheus, Ursa Minor, or Cassiopeia constellations.

As for how they’re meant to be displayed, that’s all up to you. The postcards can be connected in any order and you can display them on a flat surface or mount them on your wall using the included hangers. Overall, this is a fun afternoon build that should make for a tasteful gift or a treat to yourself.

For more Lego deals, an official Lego Dungeons & Dragons: Red Dragon’s Tale set is available to preorder, you can add more class to your home with a Lego version of The Great Wave Off Kanagawa art print, and the Lego Atari 2600 replica has been discounted to its best price yet.

Alpha Protocol Makes Its Way Back To PC After Five Years

The espionage RPG Alpha Protocol is now available for purchase again on PC through GOG. The PC distribution platform revealed that it had a partnership with developer Obsidian Entertainment and publisher Sega.

The game was delisted on Steam back in 2019 due to expired music licenses, but GOG managed to get the licensed soundtrack for this re-release. This re-release of Alpha Protocol comes with new features, such as full controller support with the DualSense, DualShock 4, Nintendo Switch Pro, and Xbox One and Series X|S controllers. There is also localization support for eight languages as well as cloud save support.

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Now Playing: Alpha Protocol Video Review

Achievements were only supported on the console versions, so the PC Steam version missed out on those. However, GOG’s version has achievements fully implemented in it. The game costs $20 but has a 10% launch discount until April 3.

Alpha Protocol was first released in 2010 for PC, PlayStation 3, and Xbox 360. In GameSpot’s Alpha Protocol review, we said, “The flaky cover system, the mediocre production values, the fundamental blemishes gone unchecked–these elements add up quickly and drag the experience down. The elaborate storytelling and character progression are impressive. It’s too bad that the gawky, glitchy gameplay can’t rise to the same standard.”